While the Alice in Wonderland references might initially seem like simple window dressing, I found A Witch’s Tale to be one of the more honest reimaginings, directly referencing some of the major themes that other adaptations sometimes forget.
Telltale's The Walking Dead series turns the danger of zombies into a backdrop for the true story: the examination of humanity and the desperation that arises as a consequence of the apocalypse.
This year I will be participating in Extra Life, which is a 24-hour gaming marathon that raises money for the Children’s Miracle Network Hospitals.
Harebrained Schemes’ Shadowrun video game series brings the tabletop RPG into video game form, applying the same lore and world-building concepts and allowing a single player to experience them in a different way.
Originally, I was only going to have one post on Dex, but I felt so strongly about some of the endings and how the themes came together at the end of the game that I realized I was going to have to make a whole separate post over it.
A thought occurred to me while I was working on my third playthrough of Dragon Age: Origins: how player choice can present itself differently across different games. Now I know this has been a long discussed topic, particularly when people feel that in so many games that their choices don’t matter, but I wanted to … Continue reading The Choices We Make
Ultimately, Pyre’s story centers around the question: what does freedom mean to each character? And in a story that focuses heavily on different definitions of freedom, there is a surprising amount of emphasis placed on the player’s decision or rather, judgement.